It seems that today, developers are massively involved in offering games of the most popular genres. Many will remember those times when the shelves were flooded with extreme sport games, with shooters and lately, with battle royale and survival games. But far from fashion, classic genres, such as real-time strategy, have always left great games. The development of Age of Empires 4 wants to satisfy the classic players, but also, it will seek to capture new players, making things easier.
And is that Age of Empires 4 is going to be a game that Relic Entertainment has already branded as revolutionary. They want to develop a faithful game, but at another level. And thinking precisely about how to make Age of Empires 4 attractive, which already has an extensive player base, has thought about offering a more precise tutorial system. In an interview with Adam Isgreen, he commented on how Age of Empires 4 will seek to capture new players.
At that time, it was not possible to explain how they are working to bring this new audience closer, but it did give certain general clues. Since “we are doing something totally different than ever before in an Age of Empires,” they have dared to use certain technologies to try to create a system of tutorials based on player analysis. To do this, “we have taken advantage of a lot of things,” referring to new development tools based on cloud computing, or the Cloud. In this way “with the computing power that we have at our disposal, we can make tutorials based on the analysis of the players who are playing” and thus, raise targeted aids to each player.
If you remember a game of this genre, on many occasions, the aids or tutorials are very slow and can be a problem to engage new players. And in addition, in many occasions it is not possible to deepen in all the options that have some of these games that are, tremendously extensive. Although this tutorial style is maintained, it can be very useful for an AI to analyze how we play and allow us to know certain options that, due to ignorance, we are not using.
Cloud computing applied to games is a very powerful tool that Relic Entertainment has managed to apply in a way that had not been raised before. Age of Empires 4 is now one of the great assets that Xbox Game Studios manages for the future, without having concretized too much about its launch details. It was speculated, after X019, that Age of Empires IV arrived in 2021, leaving room for the remake of Age of Empires III in 2020. However, it is expected to arrive, both on PC and Xbox consoles, doing so directly through Xbox Game Pass